Sony's revealed a slew of information recently regarding its upcoming motion controller, the PlayStation Move. Here's everything we know about the product, the bundles, and the games.
Facebook video game designers, including the creator of Civilization series Sid Meier, talk about the jump from developing traditional games to making games for what's become the biggest platform in the world.
There has been much discussion about the viability of video games as an art form, and we're already aware of its success as a form of entertainment, but one aspect of video games that is often overlooked is its potential as an educational tool. Reviews Editor Tae K. Kim attended a panel at GDC entitled "Violence Prevention: Playing A Video Game Can Make A Difference," and was reminded of the power that video games can have to educate and inform.
In anticipation of Electronic Arts' upcoming reboot of their Medal of Honor series for PlayStation 3, Xbox 360 and PC, we take a look at the entire history of the popular shooter franchise, which has seen a dozen games in the ten years it's been around.
It's a well-documented fact that hundreds of apps and games hit the iTunes App Store each week, but how many of these pocket-sized endeavors are worth your hard earned cash? Touch Arcade's Ryan Rigney has rounded up the best of the best for GamePro's official iPhone Games of the Week.
Electronic Arts' Greg Goodrich and Rich Farrelly introduce us to a trio of real "Tier 1 Operators" and show us how they're rebooting the Medal of Honor franchise while retaining its core values.
Several notable game designers behind titles such as Alan Wake, Halo, and Uncharted 2 discuss the process of putting achievements and trophies into our favorite games and explain why it's become such an important part of game design.
Ged Talbott, lead designer of Blur, explains why his team who are best known for the Project Gotham Racing series felt limited by the racing sim genre and why he believes "there's room for more than what's been done so far" with the action-racing genre previously dominated by Burnout.
We highlight the ten best role playing video games available on the iPhone today, including everything from action RPGs like Across Age to first-person Oblivion-esque titles like Ravensword.
The Princeton Review surveyed 50 collegiate game design programs in order to handpick the best schools you should attend if you're interested in going into game development. In this guide to the top eight schools, we break down everything from the cost of tuition to notable game designers who have come from these schools.